Distribution Types
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Distributions are used by several other nodes including the and . They provide a way to position Shapes.
- manually place Shapes using by specifying positions for each id.
- place Shapes in a radial pattern.
Custom -
- place Shapes in a Fibonacci spiral pattern.
- place Shapes in a grid layout.
- place Shapes along a horizontal or vertical line.
- distribute shapes a then remove any that fall outside another shape.
- use mathematical expressions to place Shapes.
- place Shapes along a path.
- place Shapes on a single point.
- randomly position Shapes.
- place Shapes in a rose pattern. )
- place Shapes along another Shape's edges.
- place Shapes on another Shape's points.
- rearranges the ids of a sub-mesh.
- place Shapes using the positions of Shapes contained within a sub-mesh.
- place Shapes by voxelizing another Shape.