# Color Info

**Mode** - select which property of the Color to output:

* **Hue** - output the hue of the **Color** (0-360).
* **Saturation** - output the saturation of the **Color** (0-1).
* **Value** - output the value of the **Color** (0-1).

**Color** - set a color.

**Result** - a read only value to preview the output.

{% hint style="info" %}
Example usage:

1. Create a **Color Info**.
2. Set the **Mode** to **Hue**.
3. Create a [Shape](https://scenegroup.gitbook.io/cavalry/nodes/shapes/basic-shape).
4. Connect ***colorInfo.id > shape.position.x***.
5. Click the color swatch on the **Color Info** to pop up the color picker.
6. Click and drag the white ring in the outer ring to adjust the hue.

The shape will move between 0 and 360 along the X axis.
{% endhint %}
