# Color Blend

[Common Attributes](https://scenegroup.gitbook.io/cavalry/nodes/behaviours/common-attributes-behaviours) +

**Gradient** - set the colors to blend between. See [Gradients](https://scenegroup.gitbook.io/cavalry/nodes/behaviours/broken-reference).

**Use Alpha** -&#x20;

{% hint style="info" %}
Example usage:

1. Create an Ellipse.
2. Create a **Color Blend**.
3. Connect ***colorBlend.id*** > ***ellipse.color***
4. Add a [Falloff](https://scenegroup.gitbook.io/cavalry/nodes/utilities/falloff) to the **Color Blend**.
5. Move the Falloff away/ towards the ellipse.
   {% endhint %}
