Cavalry
  • Welcome
  • Getting Started
    • Requirements
    • Installation
    • Sign In
      • Proxy Server
    • Quick Start
    • Example Files
    • Key Concepts
      • Nodes
      • Connections
      • Context
  • User Interface
    • Menus
      • File menu
      • Edit menu
      • View menu
      • Composition menu
      • Create menu
      • Animation menu
      • Shape menu
      • Tool menu
        • Select tool
        • Edit Shape tool
        • Pen tool
        • Pencil tool
        • Line tool
        • Text tool
        • Rectangle tool
        • Ellipse tool
        • Polygon tool
        • Star tool
        • Arc tool
        • Super Ellipse tool
        • Cog tool
        • Arrow tool
        • Capsule tool
      • Window menu
        • Align Window
        • Animation Utilities
        • Assets Window
          • Google Sheets Asset
          • Image Sequences
          • Project Settings
        • Attribute Editor
          • Control Rows
            • Controls Rows - Types
            • Control Rows - Interaction
        • Color window
          • Palettes
        • Control Center
        • Quick Add window
        • Flow Graph
        • Glyph Browser
        • Playback Controls
        • Preferences
        • Render Manager
          • Lottie Export
          • Dynamic Rendering
          • Render Tokens
        • Scene Window
          • Scene Tree
            • Composition Settings
          • Time Editor
          • Graph Editor
          • Keyframe Layers
        • Shelf
        • Tags
        • Toolbar
        • Viewport
          • Rulers
      • Help menu
    • Widgets
      • Gradient
      • Graph Attribute
    • General
      • Aliasing
      • Blend Modes
      • Distribution Types
        • Array Distribution
        • Circle Distribution
        • Fibonacci Distribution
        • Grid Distribution
        • Linear Distribution
        • Mask Distribution
        • Math Distribution
        • Path Distribution
        • Point Distribution
        • Random Distribution
        • Rose Distribution
        • Shape Edges Distribution
        • Shape Points Distribution
        • Shuffle Distribution
        • Sub-Mesh Distribution
        • Voxelize Distribution
      • Color Management
      • Motion Blur
      • Vector artwork support
  • Nodes
    • Shapes
      • Common Attributes (Shapes)
      • Background Shape
      • Basic Line
        • Bézier
        • Line
        • Spiral
      • Basic Shape
        • Arc
        • Arrow
        • Capsule
        • Cogwheel
        • Ellipse
        • Polygon
        • Rectangle
        • Ring
        • Star
        • Super Ellipse
      • Cel Animation Shape
      • Composition
      • Connect Shape
      • Convex Hull
      • Custom Shape
      • Duplicator
      • Editable Shape
      • Footage Shape
      • Group
      • Image to Shapes
      • Layout Shape
        • Grid Layout
        • Horizontal Layout
        • Vertical Layout
      • Outline
      • Points to Curve
      • Quad Tree Shape
      • Rectangle Pattern
      • SVG
      • Spacer
      • Sub-Mesh Bounding Box
      • Text Shape
      • Trails
    • Behaviours
      • Common Attributes (Behaviours)
      • 3D Matrix
      • Add Divisions
      • Align
      • Alpha Material Override
      • Apply Distribution
      • Apply Layout
      • Behaviour Mixer
      • Bevel
      • Blend Shape
      • Blend Sub-Mesh Positions
      • Boolean
      • Clean Up
      • Color Blend
      • Color Material Override
      • Curve to Lines
      • Distance
      • Fill Rule
      • Flare
      • Flatten Shape Layers
      • Frame
      • Get Vector
      • HSV Material Overide
      • Is Within
      • Look At
      • Manipulator
      • Material Sampler
      • Modulate
      • Morph
      • Noise
      • Number Range
      • Number Range to Color
      • Oscillator
      • Path Offset
      • Pathfinder
      • Pinch
      • Position Blend
      • Push Along Vector
      • Random
      • Resample Path
      • Round
      • Rubber Hose Limb
      • Simple Value Solver
      • Simple Value2 Solver
      • Skew
      • Sound
      • Split Path
      • Spring
      • Squetch
      • Stagger
      • Sub-Mesh
      • Subdivide
      • Swap Color Override
      • Value
      • Value 2
      • Value Blend
      • Value2 Blend
      • Visibility Sequence
      • Voxelize
    • Utilities
      • Animation Control
      • Apply Font Size
      • Array Manipulator
      • Asset Array
      • Bounding Box
      • Bounding Box Constraint
      • Color Array
      • Color Info
      • Composition Constraint
      • Component Constraint
      • Context Index
      • Falloff
      • Get Name
      • HSV Color
      • If Else
      • Index to Color
      • JS Math
      • Length Context
      • Local Time
      • Math
      • Math2
      • Math 3
      • Measure
      • Mesh Array
      • Null
      • Path Length
      • Regex
      • Rig Control
      • Sequence
      • Shader Array
      • Spreadsheet
      • Spreadsheet Lookup
      • String
      • String Array
      • String Generator
        • Formatted String Generator
        • Hash Generator
        • Hexadecimal Generator
        • Random Date Generator
        • Random Number Generator
        • Timecode Generator
        • Value Generator
      • String Length
      • String Manipulator
        • Change String Case Manipulator
        • Join String Manipulator
        • Replace String Manipulator
        • Regex String Manipulator
        • Resize String Manipulator
        • Shuffle String Manipulator
        • Sub-String Manipulator
        • Transition String Maniplulator
      • Transform Constraint
      • Typeface
      • Typeface Array
      • Value Array
      • Value 2 Array
      • Value 2 Array
      • Velocity Context
      • Velocity Magnitude Context
    • Effects
      • Blur
      • Color Shader
      • Drop Shadow
      • Fill
      • Gradient Shader
      • Image Shader
      • Invert
      • Levels
      • Linear Wipe
      • Mask Blur
      • Noise Shader
      • Radial Wipe
      • SkSL Shader
      • Shape to Shader
      • Tri Tone
      • Venetian Blinds
  • Tips
    • Shortcuts
  • Applications
    • Cavalry Player
    • Cavalry CLI
  • Technical Information
    • Licencing
    • Logs
    • Mathematical Expressions
    • Release Notes
      • 1.1.1 Release Notes
      • 1.1 Release Notes
      • 1.0.3 Release Notes
      • 1.0.2 Release Notes
      • 1.0.1 Release Notes
    • User Preferences
Powered by GitBook
On this page

Was this helpful?

  1. User Interface
  2. General
  3. Distribution Types

Path Distribution

Place Shapes along a path or paths.

UI

Count Mode:

  • Per Shape - distribute shapes along the entire shape. For example, if you used a Duplicator as your Input Shape, the value in Count would be distributed evenly across the entire Shape.

  • Per Sub-Mesh - distribute shapes along each sub-mesh. For example, if you used a Duplicator as your Input Shape, the value in Count would be distributed evenly across each sub-mesh resulting in a total of[Count] x [the Count of the Input Shape] Shapes.

  • Per Contour - distribute shapes across each contour. For example, if you used a path you had created with the Pencil containing more than one line (contour) as your Input Shape, the value in Count would be distributed evenly across each of those contours.

Count - set the number of duplicated shapes per [Count Mode].

Input Shape - add the Shape to distribute shapes along.

Travel - move your shapes along a percentage of the Input Shape’s length.

Length - set the length of the path that will be used (1 = full length).

Use Rotation - align the duplicated shapes along the normals of the path.

Flip - reverse the direction of the path.

Offset - offset shapes around the path.

PreviousMath DistributionNextPoint Distribution

Last updated 4 years ago

Was this helpful?