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  1. User Interface
  2. General

Motion Blur

Add blur to fast moving Shapes.

PreviousColor ManagementNextVector artwork support

Last updated 4 years ago

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Motion blur is used to mimic the effect of a physical camera (and the human eye). Rapid movement will appear streaked over a single exposure (or frame) depending on the shutter speed. A slower shutter speed results in a longer exposure resulting in a blurrier image.

In computer animation, a lack of motion blur can result in fast moving objects appearing stepped or staggered. You can prevent this by adding motion blur.

To enable Motion Blur on a you need to do two things:

  1. Enable Motion Blur via the icon at the top of the . It can also be enabled via the which can be accessed via the cog icon at the top of the . Open the window and check the Motion Blur attribute.

  2. Enable Motion Blur on the Shape. This can be done via the . Load your Shape's UI and check Motion Blur under the Shape tab.

Motion Blur must be turned on in the Composition Settings for any Shapes with Motion Blur enabled to appear blurred. Disabling Motion Blur in the Composition Settings will turn off Motion Blur for all Shapes.

There are further options available in the window to fine tune how Motion Blur behaves.

Shape
Scene Tree
Composition Settings
Scene Tree
Attribute Editor
Composition Settings