Shuffle Distribution
Shuffle takes a sub-mesh (Duplicator/ Text/ SVG) as an input and then rearranges its ids.
UI
Input Distribution - connect a sub-mesh to affect the ids of.
Reverse - reverse the ids.
Shuffle - randomise the ids.
Seed - set the random seed.

Shuffling does not affect the draw order of each id. Notice in the image above that id0
has remained behind and id8
on top.
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