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  1. Nodes
  2. Behaviours

Visibility Sequence

Affect the visibilty of Sub-Meshes

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Last updated 4 years ago

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Intro

The Visibilty Sequence Behaviour can be used to affect the visibility of like a or . The visibility for each sub-mesh can be determined by setting a range. Any sub-meshes that fall outside the range will have their visibility set to off.

For example, if you were using a Visibility Sequence connected to a with a Count of 10, a Start value of 10% would set the visibility of the first sub-mesh in the Duplicator to off (10% of 10 is 1 and so the first sub-mesh falls outside the range).

UI

Start - set a percentage to mark the start of the range.

End - set a percentage to mark the end of the range.

Travel - incrementally offset the range by one sub-mesh at a time.

Always On - enter a comma separated list of Ids to always remain visible. Colons can also be used to set ranges - 1,3,5:8

Always Off - enter a comma separated list of Ids to always remain invisible. Colons can also be used to set ranges - 1,3,5:8

Invert - invert the resulting range so anything outside of the range is set to on.

Example usage:

  1. Hold option/alt and click the Ellipse tool to create an Ellipse.

  2. Set Distribution to Linear.

  3. Set Count to 10.

  4. Set Size to 1000.

  5. Right click on the Shape Visibility attribute.

  6. Choose Add Behaviour > Visibility Sequence.

  7. Set Start to 50%.

The first 5 sub-meshes of the Duplicator will be hidden.

With the Ellipse selected, click the icon in the .

Load the Visibility Sequence into the .

Duplicator
Shelf
Attribute Editor
sub-meshes
Duplicator
Text
Duplicator