Pathfinder
Position or deform Shapes along a path
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Position or deform Shapes along a path
Last updated
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Travel - move your Shape along a percentage of the Input Shape’s length.
Loop - when checked a shape will return to the beginning of the Path and continue animating. When unchecked a shape will continue in the direction of the first/ last point.
Reverse Input Path - reverse the direction of the Input Path.
Input Shape - connect a Shape to position/deform your Shape along.
Use the behaviour to pin Shapes to their top/ bottom/ left/ right edges before adding a Pathfinder to deform shapes on the inside or outside of the Input Path.