Blend Shape

Morph between multiple Shapes.

Mode -

  • Replace - each Blend Shape replaces the one(s) before it.

  • Deltas - a delta is the difference between the original Shape and the Blend Shape(s). By using this mode your shapes will be 'additive'.

Use the +Add button to create additional indices.

  • Input Shape - connect a Shape to be blended to.

  • Strength - set the bias for each blend shape.

Example usage:

  1. Create an Editable Circle (Shape1).

  2. Select the Shape and then Duplicate it (Edit > Duplicate or cmd/ctrl + d)

  3. Adjust Shape2 using the Edit Shape tool.

  4. Hide Shape2 from the Viewport via the Project Window.

  5. Create a Blend Shape Behaviour

  6. Connect shape2.id > blendShape.0.inputShape (the first Array).

  7. Set Strength to 0 on the Array.

  8. Connect blendShape.id > shape1.deformers

When you adjust the Strength settings on the Blend Shape, Shape 1 will morph to Shape 2.

See also - Morph.

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