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  1. Nodes
  2. Utilities

Rig Control

A 2d controller (or joystick by any other name).

PreviousRegexNextSequence

Last updated 5 years ago

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Active - toggle the Control mode.

Control - this UI is dependent on the Active state:

  • Active unchecked - This is the mode you set up your rig in. The five dots on the joystick represent the five keyframes necessary to set up the rig. Clicking each dot will move the timeline to the following corresponding frames:

    • Centre (neutral pose) - Frame 0

    • Left - Frame 1

    • Right - Frame 2

    • Top - Frame 3

    • Bottom - Frame 4

  • Active checked - this is the mode you use to animate your rig in. Moving the dot translates between the poses set in Inactive mode.

Example workflow:

  1. Create a and a Rig Control.

  2. rigControl.id > basicShape.position

  3. A new will be created and 5 keys set for you on frames 0-4.

  4. Set the following keys on the Basic Shape for Position [x,y]:

    1. Frame 0 = 0, 0

    2. Frame 1 = -50, 0

    3. Frame 2 = 50, 0

    4. Frame 3 = 0, 50

    5. Frame 4 = 0, -50

  5. Check Active on the Rig Control.

  6. Move the dot on the Control.

  7. To animate the rig set the to Default and set by using the x, y controls.

There's a demo scene in in the if you'd rather dive straight in.

🙂
Example Files
Basic Shape
Connect
Keyframe Layer
Keyframe Layer
keyframes
A simple head rig.