Gradient Shader
Add a gradient shader.
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Add a gradient shader.
Last updated
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Color Filter -
None -
Linear to sRGB -
sRGB to Linear -
Blend Mode - set the for the layer.
Alpha - set how opaque/transparent a shape is.
Screen Space - when checked the gradient is drawn in screen space. The result being that your Shape will move through the gradient. When unchecked the gradient 'sticks' to your Shape.
Tiling - determine what happens at the borders of your gradient.
Clamp - use the first and last values of your gradient.
Repeat - repeat/ loop the gradient.
Mirror - mirror/ ping pong the gradient.
Decal - cut out the gradient.
Mode - select the type of gradient:
Conical - a two point conical gradient.
Gradient - set the color stops for your .
Start Radius - set the radius for the color stop at the start of your gradient.
Start Center - position the center of the start of your gradient.
End Radius - set the radius for the color stop at the end of your gradient.
End Centre - position the center of the end of your gradient.
Linear - a linear gradient.
Gradient - set the color stops for your .
Scale - scale the gradient.
Rotation - rotate the gradient.
Gradient Scales with Rotation - when checked the gradient will be scaled to fit the shape(s) along the axis of Rotation.
Offset - offset the position of your gradient.
Radial - a gradient created along a radius (center out).
Gradient - set the color stops for your .
Radius Mode -
Fixed Radius - set a fixed radius for the gradient.
Bounding Box - set the gradient to scale with a Shape(s).
Size Ratio - a multiplier for the Bounding Box.
Radius - set a Fixed Radius for the gradient.
Offset - offset the position of your gradient [x,y].
Sweep - a gradient that travels around a circle.
Gradient - set the color stops for your .
Rotation - set a rotation for the gradient.
Start Angle - set the angle the gradient starts at.
End Angle - set the angle the gradient ends at.
Offset - offset the start/ end angles of your gradient.
Gradient - see .