# Voxelize Distribution

Place Shapes by voxelizing another Shape.

### UI

**Input Path** - set the Shape(s) to be voxelized.

**Size** - set the size of a voxel.

**Screen Space** - when checked the entire screen is voxelized with the Input Path being used as a ‘clipping mask’. The Input Path can then travel through the voxelized space.
