# HSV Color

**Hue** - pick a different color hue by revolving around the rainbow wheel.

**Saturation** - increase/decrease the saturation of the color.

**Value** - increase/decrease the value (or brightness) of the color.&#x20;

**Color** - a preview of the resulting color.

{% hint style="info" %}
Example usage:

1. Create a [Shape](https://scenegroup.gitbook.io/cavalry/nodes/shapes/basic-shape).
2. Create an **HSV Color**.
3. Connect ***hsvColor.id > shape.fillColor***.
4. Adjust the settings on HSV Color.
   {% endhint %}
