# 3D Matrix

[Common Attributes](https://scenegroup.gitbook.io/cavalry/nodes/behaviours/common-attributes-behaviours) +

**Position** - set the X and Y position.

**Position Z** - set the Z position.

**Rotation** - set the X and Y rotation.

**Rotation Z** - set the Z rotation.

**Use Level** - affect different levels of the Shape's hierarchy. See [Sub-Mesh](https://scenegroup.gitbook.io/cavalry/nodes/behaviours/sub-mesh) for more info.

**Level Mode** - these presets set the Level value for you:

* **Custom...** - manually set Level attribute.
* **Text (Lines)** - sets a Level values of 1.
* **Text (Words)** - sets a Level values of 2.
* **Text (Characters)** - sets a Level value of 3.

**Level** - manually set the Level value.
